PBR Maps Table

GSG Map Postfix Map Type Typical Use or Input Value Type Color Profile
ambientocclusion Ambient Occlusion Base Color Multiplier float RAW
anisotropyangle Anisotropy Angle Specular or Reflection Rotation float RAW
anisotropylevel Anisotropy Level Specular or Reflection Anisotropy float RAW
basecolor Base Color Base Color color(3) sRGB
coatcolor Coat Color Coat Color color(3) sRGB
coatnormal Coat Normal Coat Normal vector(3) RAW
coatopacity Coat Weight Coat Weight float RAW
coatroughness Coat Roughness Coat Roughness float RAW
emissioncolor Emission Color Emission Color color(3) sRGB
height Height (Displacement) Displacement float RAW
metallic Metallness Metalness float RAW
normal Normal Geometry Normal vector(3) RAW
opacity Opacity Geometry Cutout Opacity float RAW
roughness Roughness Specular or Reflection Roughness float RAW
scatteringcolor SSS Scattering Color Subsurface Color color(3) sRGB
scatteringdistance SSS Scattering Distance Subsurface Scale float [0,∞] RAW
scatteringdistancescale SSS Scattering Radius Subsurface Radius vector(3) RAW
scatteringweight SSS Scattering Weight Subsurface Weight float RAW
sheencolor Sheen Color Sheen Color color(3) sRGB
sheenopacity Sheen Opacity Sheen Sheen float RAW
sheenroughness Sheen Roughness Sheen Roughness float RAW
specularedgecolor Specular Edge Color Specular or Reflection Color color(3) sRGB
specularlevel Specular Level Specular or Reflection Weight float RAW





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