How to use Area Light Maps in Unreal Engine

  1. Start Greyscalegorilla Studio and download any Area Light Map texture you would like to use.
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  1. Click and drag the downloaded Area Light Map thumbnail from Greyscalegorilla Studio user-interface to the Unreal Engine Content Browser.
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  1. Click "Quickly add to Project" button and select Lights > Rect Light from the menu.
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  1. After adding you will see it on The Outliner. Now you can drag and drop the Area Light texture file to Source Texture slot.
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  1. Your Rect Light reflection will be updated.
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