In Houdini go to Object Context and create a Dome Light (hit Tab key and type dome then select the Dome Light). In this guide we will be using Redshift however the workflow is same for all renderers.
Switch to Studio click and drag the HDRI thumbnail into the Dome Light > Attributes > Texture path box. (Or you can click the "Copy" icon on HDRI thumbnail and then paste into the Texture path box.)
After you assign the HDRI you will see it on the viewport and you can also render your scene to confirm it's working.