Everyday Material Collection Installation Guide

Downloading and extracting the zip files

  1. Download all of the material pack's zip files according to which renderer(s) you will need.

  2. Use a zip utility capable of opening linked zips. We recommend the following

    Windows

    OSX

  3. Use the zip utility to extract the first zip file of a given set. It will automatically extract the rest.

  4. Follow the instructions below for each renderer you wish to use the material pack with.

Arnold/Redshift

Install lib4d file(s)

  1. From inside C4D, go to Edit→Preferences. Click the 'Open Preferences Folder' button.
  2. Navigate to the library/browser/ folder and put the corresponding lib4d file(s) inside it.

Reference the texture files

  1. From inside C4D, go to Edit→Preferences and find the Files→Paths section.
  2. Add a reference to the extracted material pack.

Success!

If installed correctly, the materials can be found in Browser→Presets inside of C4D.

Octane

Reference the Orbx files

  1. Open the Octane settings window and navigate to Settings→Other.
  2. Set the LocalDB to the location of the material pack's Orbx files.

Success!

From Octane's Live Viewer go to Materials→Open LiveDB. From there you will see a local database containing the installed materials.

NOTE: Octane requires that the scene is saved before downloading any materials from the database to your scene.

 

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